/the creative division of grey qub

proof

or drag across it to draw in the ink

Show your work.

A proof is two things: an argument that holds up, and the first print pulled from the plate. Everything here starts as research and a plan, and ships as the finished version. Games, with the work shown. Stories and art have moved to Eigen.

Click the paper to move the ink.

Project
Proof
Division
Grey Qub
Checked
Approved
Scale
1:1
Date
2026-10-15
Sheet
01 of 01
Fig. 1 · Games

On the screen

In pencil. Not yet inked. GDDs by passcode.

KERB: Skate

iOS · Skate

A skateboarding game built for a controller: flips, grabs, grinds and stalls, chained into combos across the turf.

In testingGDD
KERB: Galactic title screen: a courier on a hoverboard down a rain-soaked neon street.PLATE 02

KERB: Galactic

iOS · Racing

A hover-racer run through Neon City, Sunset Canyon and The Grid, a light-cycle arena, one mission at a time.

In testingGDD
ScrapYard title screen: a scarred gladiator in a ruined arena under a chained logo.PLATE 03

ScrapYard

iOS · Fighting

An arcade fighter for iPhone and a controller: digitized photo-real brawlers, tap-sequence specials, best-of-three rounds, and a RUIN finisher.

In developmentGDD
Rift title screen: a hex board of blue and white pieces on pale paper.PLATE 04

Rift Codename

Puzzle · Strategy

A hex board that collapses by published rules. Read the fissure, move the band, and get the carry home.

In developmentGDD
Fractured Sphere title screen: an armoured soldier before a cracked, burning planet.PLATE 05

Fractured Sphere

iOS · Strategy

Turn-based hex conquest across a shattered world: four factions, nine Core Worlds, three action points a turn.

In testingGDD
The Fable title screen: a handler's desk with a green-screen terminal, a dossier and a ringing phone.PLATE 06

The Fable

iOS · Espionage

A handler's desk in Rotterdam: send agents out on ops settled by dice you see before you choose, and pay for every choice in a ledger.

In developmentGDD
Frostline title screen: a snowbound mountain outpost with a fire burning at its centre.PLATE 07

Frostline

iOS · Survival strategy

Six people, one hearth, ninety days of winter on a mountain outpost. Plan the day, watch the night burn your fuel, and read what the morning cost.

In developmentGDD
Fig. 2 · Registration

Check the plate

Also a D-pad

A printer's registration mark, turned sideways into a controller.

Printers line up each plate against this cross before a run. Here the centre sends a ripple through the page, and the arrows push a blot of ink in that direction.

Arrow keys work too while a button has focus.