PLATE 01or drag across it to draw in the ink
Show your work.
A proof is two things: an argument that holds up, and the first print pulled from the plate. Everything here starts as research and a plan, and ships as the finished version. Games, stories and art, with the work shown.
Click the paper to move the ink.
Audiobooks · passcode required
In pencil. Not yet inked.
PLATE 04A skateboarding game built for a controller: flips, grabs, grinds and stalls, chained into combos across the turf.
PLATE 05A hover-racer run through Neon City, Sunset Canyon and The Grid, a light-cycle arena, one mission at a time.
PLATE 06A hex board that collapses by published rules. Read the fissure, move the band, and get the carry home.
PLATE 07Turn-based hex conquest across a shattered world: three action points a turn, nine Core Worlds, one rival power.
Also a D-pad
Printers line up each plate against this cross before a run. Here the centre sends a ripple through the page, and the arrows push a blot of ink in that direction.